CVE-2026-31742

Description

A flaw was found in the Linux kernel. When a console is resized while in an alternate screen mode, the system may fail to properly update its internal buffer for unicode characters. This can lead to an out-of-bounds memory access when the alternate screen mode is exited, potentially causing a system crash (kernel oops) and resulting in a Denial of Service (DoS).

Statement

The console/vt layer could retain a stale unicode buffer across alt-screen resize transitions; upstream discards it safely. Red Hat treats this as local TTY memory hygiene. Patch kernels; vt is core.

Common Vulnerability Scoring System (CVSS) Score Details

Info alert:Important note

CVSS scores for open source components depend on vendor-specific factors (e.g. version or build chain). Therefore, Red Hat's score and impact rating can be different from NVD and other vendors. Red Hat remains the authoritative CVE Naming Authority (CNA) source for its products and services (see Red Hat classifications).

The following CVSS metrics and score provided are preliminary and subject to review.

CVSS v3 Score Breakdown

Red HatNVDcve.org
Base Score5.5N/A7.8
Attack VectorLocalN/ALocal
Attack ComplexityLowN/ALow
Privileges RequiredLowN/ALow
User InteractionNoneN/ANone
ScopeUnchangedN/AUnchanged
ConfidentialityNoneN/AHigh
Integrity ImpactNoneN/AHigh
Availability ImpactHighN/AHigh

Vector

Red Hat: CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:N/I:N/A:H

cve.org: CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H

Understanding the Weakness (CWE)

Integrity,Availability,Confidentiality

Technical Impact: DoS: Crash, Exit, or Restart; Execute Unauthorized Code or Commands; Read Memory; Modify Memory

If the incorrect calculation is used in the context of memory allocation, then the software may create a buffer that is smaller or larger than expected. If the allocated buffer is smaller than expected, this could lead to an out-of-bounds read or write (CWE-119), possibly causing a crash, allowing arbitrary code execution, or exposing sensitive data.

Frequently Asked Questions

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