Satellite 6 Dev to Production

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We were told today that we are no longer able to kickstart systems in the production zone. If we build systems in dev and then move them to Prod after its built and tested what kind of problems will i run into?

I need suggestions. I've recently started linux and my first task was to build the Satellite Server. The Sat Server is built I was pretty confident before we got the news today.

I realize if I build systems in Dev there would be a manual process to get them in Production. I'm thinking that I would only use puppet just to configure the systems in Dev and after the systems are tested to have to go back to the system and manually change each ip. (We don't use DHCP) It seems even if I did that I would have to go back into the Sat Server and also change a bunch of things in there also.

Is there another documentation or ideas? I have roughly 100 systems that need to be built by next Friday.

Responses

As Satellite 6 provides a certain amount of rigidity in your build process, the biggest thing you have to worry about is how you build your systems and what content they have access to.

You stated above:

We were told today that we are no longer able to kickstart systems in the production zone. 

I interpret that to mean 'I can no longer kickstart on my production subnets'. If that is true, I see nothing stopping you from building a 'Production' system (using content from your Production content views & hostgroups) on the subnets that you can kickstart on. Moving it to the production network is then a matter of changing the IP address.

If you are talking about building the system with content from your Dev (or other lower) environments, and then moving it to production content, that would give me pause.

Since the content you have in Dev may in fact be a higher version than that which you have in Production, you have the risk of 'fast-forwarding' that system, inadvertently giving it access to content that may not have been through the proper QE and/or release process.

thanks

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