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Language:
English
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Language:
English
25.5. Sudoku Example: Classes and Objects
- An object belonging to the
Setting
class is used for triggering the operations that accompany the allocation of a value. The presence of aSetting
fact is used in all rules that should detect changes in the process. This is to avoid reactions to inconsistent intermediary states. - An object of class
Stepping
is used in a low priority rule to execute an emergency halt when a "Step" ends unexpectedly. This indicates that the puzzle cannot be solved by the program. - The class
org.drools.examples.sudoku.SudokuExample
implements a Java application combining the above components.