12.5. 文​​​​​​​本​​​​​​​模​​​​​​​式​​​​​​​安​​​​​​​装​​​​​​​程​​​​​​​序​​​​​​​用​​​​​​​户​​​​​​​界​​​​​​​面​​​​​​​

The Red Hat Enterprise Linux text mode installation program uses a screen-based interface that includes most of the on-screen widgets commonly found on graphical user interfaces. 图 12.2 “Installation Program Widgets as seen in Boot Loader Configuration, and 图 12.3 “Installation Program Widgets as seen in Disk Druid, illustrate the screens that appear during the installation process.

注意

虽​​​​​​​然​​​​​​​有​​​​​​​关​​​​​​​文​​​​​​​本​​​​​​​模​​​​​​​式​​​​​​​安​​​​​​​装​​​​​​​的​​​​​​​说​​​​​​​明​​​​​​​不​​​​​​​是​​​​​​​十​​​​​​​分​​​​​​​充​​​​​​​分​​​​​​​,使​​​​​​​用​​​​​​​文​​​​​​​本​​​​​​​模​​​​​​​式​​​​​​​安​​​​​​​装​​​​​​​的​​​​​​​用​​​​​​​户​​​​​​​仍​​​​​​​旧​​​​​​​可​​​​​​​以​​​​​​​遵​​​​​​​循​​​​​​​图​​​​​​​形​​​​​​​化​​​​​​​安​​​​​​​装​​​​​​​说​​​​​​​明​​​​​​​来​​​​​​​获​​​​​​​得​​​​​​​所​​​​​​​需​​​​​​​信​​​​​​​息​​​​​​​。​​​​​​​需​​​​​​​要​​​​​​​注​​​​​​​意​​​​​​​的​​​​​​​是​​​​​​​,LVM(Logical Volume Management,逻​​​​​​​辑​​​​​​​卷​​​​​​​管​​​​​​​理​​​​​​​)磁​​​​​​​盘​​​​​​​容​​​​​​​量​​​​​​​的​​​​​​​操​​​​​​​作​​​​​​​只​​​​​​​有​​​​​​​在​​​​​​​图​​​​​​​形​​​​​​​模​​​​​​​式​​​​​​​下​​​​​​​才​​​​​​​能​​​​​​​进​​​​​​​行​​​​​​​。​​​​​​​在​​​​​​​文​​​​​​​本​​​​​​​模​​​​​​​式​​​​​​​下​​​​​​​,只​​​​​​​能​​​​​​​查​​​​​​​看​​​​​​​和​​​​​​​接​​​​​​​受​​​​​​​缺​​​​​​​省​​​​​​​的​​​​​​​ LVM 设​​​​​​​置​​​​​​​。​​​​​​​
Installation Program Widgets as seen in Boot Loader Configuration

图 12.2. Installation Program Widgets as seen in Boot Loader Configuration

Installation Program Widgets as seen in Disk Druid

图 12.3. Installation Program Widgets as seen in Disk Druid

  • 窗​​​​​​​口​​​​​​​ — 在​​​​​​​整​​​​​​​个​​​​​​​安​​​​​​​装​​​​​​​进​​​​​​​程​​​​​​​中​​​​​​​,你​​​​​​​会​​​​​​​不​​​​​​​时​​​​​​​地​​​​​​​在​​​​​​​屏​​​​​​​幕​​​​​​​上​​​​​​​看​​​​​​​到​​​​​​​窗​​​​​​​口​​​​​​​(本​​​​​​​书​​​​​​​中​​​​​​​通​​​​​​​常​​​​​​​把​​​​​​​它​​​​​​​称​​​​​​​为​​​​​​​对​​​​​​​话​​​​​​​框​​​​​​​,dialog)。​​​​​​​有​​​​​​​时​​​​​​​,一​​​​​​​个​​​​​​​窗​​​​​​​口​​​​​​​会​​​​​​​重​​​​​​​叠​​​​​​​在​​​​​​​另​​​​​​​一​​​​​​​个​​​​​​​窗​​​​​​​口​​​​​​​之​​​​​​​上​​​​​​​;在​​​​​​​这​​​​​​​种​​​​​​​情​​​​​​​况​​​​​​​下​​​​​​​,你​​​​​​​只​​​​​​​能​​​​​​​与​​​​​​​最​​​​​​​上​​​​​​​面​​​​​​​的​​​​​​​窗​​​​​​​口​​​​​​​交​​​​​​​流​​​​​​​。​​​​​​​当​​​​​​​该​​​​​​​窗​​​​​​​口​​​​​​​使​​​​​​​用​​​​​​​完​​​​​​​毕​​​​​​​,它​​​​​​​就​​​​​​​会​​​​​​​消​​​​​​​失​​​​​​​,允​​​​​​​许​​​​​​​你​​​​​​​继​​​​​​​续​​​​​​​使​​​​​​​用​​​​​​​下​​​​​​​面​​​​​​​的​​​​​​​窗​​​​​​​口​​​​​​​。​​​​​​​
  • 复​​​​​​​选​​​​​​​箱​​​​​​​ — 复​​​​​​​选​​​​​​​箱​​​​​​​允​​​​​​​许​​​​​​​你​​​​​​​选​​​​​​​择​​​​​​​或​​​​​​​取​​​​​​​消​​​​​​​选​​​​​​​择​​​​​​​某​​​​​​​项​​​​​​​功​​​​​​​能​​​​​​​。​​​​​​​箱​​​​​​​内​​​​​​​要​​​​​​​么​​​​​​​显​​​​​​​示​​​​​​​一​​​​​​​个​​​​​​​星​​​​​​​号​​​​​​​(已​​​​​​​选​​​​​​​),要​​​​​​​么​​​​​​​是​​​​​​​一​​​​​​​个​​​​​​​空​​​​​​​格​​​​​​​(未​​​​​​​选​​​​​​​)。​​​​​​​当​​​​​​​光​​​​​​​标​​​​​​​位​​​​​​​于​​​​​​​复​​​​​​​选​​​​​​​箱​​​​​​​内​​​​​​​,按​​​​​​​ Space 键​​​​​​​来​​​​​​​选​​​​​​​择​​​​​​​一​​​​​​​个​​​​​​​未​​​​​​​选​​​​​​​的​​​​​​​功​​​​​​​能​​​​​​​或​​​​​​​取​​​​​​​消​​​​​​​一​​​​​​​个​​​​​​​已​​​​​​​选​​​​​​​的​​​​​​​功​​​​​​​能​​​​​​​。​​​​​​​
  • 文​​​​​​​本​​​​​​​输​​​​​​​入​​​​​​​行​​​​​​​ — 文​​​​​​​本​​​​​​​输​​​​​​​入​​​​​​​行​​​​​​​是​​​​​​​你​​​​​​​可​​​​​​​以​​​​​​​输​​​​​​​入​​​​​​​安​​​​​​​装​​​​​​​程​​​​​​​序​​​​​​​所​​​​​​​要​​​​​​​求​​​​​​​信​​​​​​​息​​​​​​​的​​​​​​​区​​​​​​​域​​​​​​​。​​​​​​​当​​​​​​​光​​​​​​​标​​​​​​​停​​​​​​​在​​​​​​​文​​​​​​​本​​​​​​​输​​​​​​​入​​​​​​​行​​​​​​​时​​​​​​​,你​​​​​​​可​​​​​​​以​​​​​​​在​​​​​​​那​​​​​​​一​​​​​​​行​​​​​​​中​​​​​​​输​​​​​​​入​​​​​​​并​​​​​​​(或​​​​​​​)编​​​​​​​辑​​​​​​​信​​​​​​​息​​​​​​​。​​​​​​​
  • 文​​​​​​​本​​​​​​​构​​​​​​​件​​​​​​​ — 文​​​​​​​本​​​​​​​构​​​​​​​件​​​​​​​是​​​​​​​屏​​​​​​​幕​​​​​​​上​​​​​​​用​​​​​​​于​​​​​​​显​​​​​​​示​​​​​​​文​​​​​​​本​​​​​​​的​​​​​​​区​​​​​​​域​​​​​​​。​​​​​​​有​​​​​​​时​​​​​​​,文​​​​​​​本​​​​​​​构​​​​​​​件​​​​​​​可​​​​​​​能​​​​​​​还​​​​​​​会​​​​​​​含​​​​​​​有​​​​​​​其​​​​​​​它​​​​​​​构​​​​​​​件​​​​​​​,如​​​​​​​复​​​​​​​选​​​​​​​箱​​​​​​​。​​​​​​​如​​​​​​​果​​​​​​​文​​​​​​​本​​​​​​​构​​​​​​​件​​​​​​​所​​​​​​​含​​​​​​​的​​​​​​​信​​​​​​​息​​​​​​​超​​​​​​​出​​​​​​​为​​​​​​​它​​​​​​​保​​​​​​​留​​​​​​​的​​​​​​​空​​​​​​​间​​​​​​​所​​​​​​​能​​​​​​​显​​​​​​​示​​​​​​​的​​​​​​​,一​​​​​​​个​​​​​​​滚​​​​​​​动​​​​​​​条​​​​​​​就​​​​​​​会​​​​​​​出​​​​​​​现​​​​​​​;如​​​​​​​果​​​​​​​你​​​​​​​将​​​​​​​光​​​​​​​标​​​​​​​定​​​​​​​位​​​​​​​于​​​​​​​文​​​​​​​本​​​​​​​构​​​​​​​件​​​​​​​之​​​​​​​内​​​​​​​,你​​​​​​​可​​​​​​​以​​​​​​​使​​​​​​​用​​​​​​​向​​​​​​​上​​​​​​​和​​​​​​​向​​​​​​​下​​​​​​​ 箭​​​​​​​头​​​​​​​键​​​​​​​来​​​​​​​在​​​​​​​所​​​​​​​有​​​​​​​信​​​​​​​息​​​​​​​中​​​​​​​上​​​​​​​下​​​​​​​滚​​​​​​​动​​​​​​​。​​​​​​​你​​​​​​​在​​​​​​​滚​​​​​​​动​​​​​​​条​​​​​​​上​​​​​​​的​​​​​​​当​​​​​​​前​​​​​​​位​​​​​​​置​​​​​​​被​​​​​​​显​​​​​​​示​​​​​​​为​​​​​​​一​​​​​​​个​​​​​​​ # 字​​​​​​​符​​​​​​​,它​​​​​​​会​​​​​​​在​​​​​​​你​​​​​​​拖​​​​​​​拉​​​​​​​滚​​​​​​​动​​​​​​​条​​​​​​​时​​​​​​​移​​​​​​​上​​​​​​​移​​​​​​​下​​​​​​​。​​​​​​​
  • Scroll Bar — Scroll bars appear on the side or bottom of a window to control which part of a list or document is currently in the window's frame. The scroll bar makes it easy to move to any part of a file.
  • 按​​​​​​​钮​​​​​​​构​​​​​​​件​​​​​​​ — 按​​​​​​​钮​​​​​​​构​​​​​​​件​​​​​​​是​​​​​​​与​​​​​​​安​​​​​​​装​​​​​​​程​​​​​​​序​​​​​​​交​​​​​​​流​​​​​​​的​​​​​​​主​​​​​​​要​​​​​​​方​​​​​​​法​​​​​​​。​​​​​​​通​​​​​​​过​​​​​​​ Tab 键​​​​​​​和​​​​​​​ Enter 键​​​​​​​使​​​​​​​用​​​​​​​这​​​​​​​些​​​​​​​按​​​​​​​钮​​​​​​​,你​​​​​​​可​​​​​​​在​​​​​​​安​​​​​​​装​​​​​​​程​​​​​​​序​​​​​​​的​​​​​​​屏​​​​​​​幕​​​​​​​中​​​​​​​逐​​​​​​​步​​​​​​​推​​​​​​​进​​​​​​​。​​​​​​​当​​​​​​​按​​​​​​​钮​​​​​​​被​​​​​​​突​​​​​​​出​​​​​​​显​​​​​​​示​​​​​​​时​​​​​​​,它​​​​​​​们​​​​​​​可​​​​​​​以​​​​​​​被​​​​​​​选​​​​​​​择​​​​​​​。​​​​​​​
  • Cursor — Although not a widget, the cursor is used to select (and interact with) a particular widget. As the cursor is moved from widget to widget, it may cause the widget to change color, or the cursor itself may only appear positioned in or next to the widget. In 图 12.2 “Installation Program Widgets as seen in Boot Loader Configuration, the cursor is positioned on the OK button. 图 12.3 “Installation Program Widgets as seen in Disk Druid, shows the cursor on the Edit button.

12.5.1. 使​​​​​​​用​​​​​​​键​​​​​​​盘​​​​​​​来​​​​​​​导​​​​​​​航​​​​​​​

在​​​​​​​安​​​​​​​装​​​​​​​对​​​​​​​话​​​​​​​框​​​​​​​之​​​​​​​间​​​​​​​的​​​​​​​切​​​​​​​换​​​​​​​是​​​​​​​通​​​​​​​过​​​​​​​一​​​​​​​组​​​​​​​简​​​​​​​单​​​​​​​的​​​​​​​击​​​​​​​键​​​​​​​来​​​​​​​达​​​​​​​到​​​​​​​的​​​​​​​。​​​​​​​要​​​​​​​移​​​​​​​动​​​​​​​光​​​​​​​标​​​​​​​,使​​​​​​​用​​​​​​​ 向​​​​​​​左​​​​​​​、​​​​​​​向​​​​​​​右​​​​​​​、​​​​​​​向​​​​​​​上​​​​​​​、​​​​​​​和​​​​​​​向​​​​​​​下​​​​​​​箭​​​​​​​头​​​​​​​键​​​​​​​。​​​​​​​使​​​​​​​用​​​​​​​ Tab 和​​​​​​​ Shift-Tab 键​​​​​​​来​​​​​​​在​​​​​​​屏​​​​​​​幕​​​​​​​上​​​​​​​的​​​​​​​每​​​​​​​个​​​​​​​构​​​​​​​件​​​​​​​间​​​​​​​向​​​​​​​前​​​​​​​或​​​​​​​向​​​​​​​后​​​​​​​循​​​​​​​环​​​​​​​。​​​​​​​多​​​​​​​数​​​​​​​屏​​​​​​​幕​​​​​​​在​​​​​​​底​​​​​​​部​​​​​​​显​​​​​​​示​​​​​​​了​​​​​​​一​​​​​​​个​​​​​​​可​​​​​​​用​​​​​​​光​​​​​​​标​​​​​​​定​​​​​​​位​​​​​​​键​​​​​​​的​​​​​​​摘​​​​​​​要​​​​​​​。​​​​​​​
To "press" a button, position the cursor over the button (using Tab, for example) and press Space or Enter. To select an item from a list of items, move the cursor to the item you wish to select and press Enter. To select an item with a checkbox, move the cursor to the checkbox and press Space to select an item. To deselect, press Space a second time.
按​​​​​​​ F12 来​​​​​​​接​​​​​​​受​​​​​​​当​​​​​​​前​​​​​​​值​​​​​​​,并​​​​​​​继​​​​​​​续​​​​​​​到​​​​​​​下​​​​​​​一​​​​​​​个​​​​​​​对​​​​​​​话​​​​​​​框​​​​​​​;这​​​​​​​相​​​​​​​当​​​​​​​于​​​​​​​按​​​​​​​「​​​​​​​确​​​​​​​定​​​​​​​」​​​​​​​按​​​​​​​钮​​​​​​​。​​​​​​​

警告

除​​​​​​​非​​​​​​​一​​​​​​​个​​​​​​​对​​​​​​​话​​​​​​​框​​​​​​​在​​​​​​​等​​​​​​​待​​​​​​​你​​​​​​​的​​​​​​​输​​​​​​​入​​​​​​​,在​​​​​​​安​​​​​​​装​​​​​​​进​​​​​​​程​​​​​​​中​​​​​​​不​​​​​​​要​​​​​​​随​​​​​​​意​​​​​​​按​​​​​​​键​​​​​​​(这​​​​​​​么​​​​​​​做​​​​​​​可​​​​​​​能​​​​​​​会​​​​​​​导​​​​​​​致​​​​​​​无​​​​​​​法​​​​​​​预​​​​​​​料​​​​​​​的​​​​​​​行​​​​​​​为​​​​​​​)。​​​​​​​

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