Chapter 3. Bug fixes
This section describes notable bug fixes introduced in Red Hat OpenShift Container Storage 4.5.
-mon- pods no longer stuck in
init state after reboot
Previously, after a node reboot in AWS environments, the
-mon- pods were stuck in the
init state for an extended period. With the release of OpenShift Container Storage 4.5, this issue no longer occurs.
MDS pods can no longer be set on the same node
Previously, Red Hat Ceph Storage Metadata Server (MDS) pods were not being properly distributed. This meant both MDS pods could be schedules on the same node, which negated the high-availability of having multiple MDS pods. With this update, a required
PodAntiAffinity is set on the MDS pods so they can no longer be scheduled on the same node.
crash-collector runs smoothly on OpenShift Container Platform
crash-collector deployment lacked permissions to run on OpenShift Container Platform. The appropriate security context has been added to allow accessing a path on the host.
Node replacement no longer leads to
Ceph HEALTH_WARN state
Previously, after node replacement, the Ceph CRUSH map tree still contained the stale hostname entry of the removed node in the particular rack. While replacing a node in a different rack, if any node with the same old hostname was added back to the cluster, it received a new rack label from the
ocs-operator, but was inserted into its old place in the CRUSH map, resulting in an indefinite
Ceph HEALTH_WARN state. With this release, this bug has been fixed and node replacement behaves as expected.
CrashLoopBackOff during upgrade
Previously, if a BackingStore was referencing a secret with an empty name, upgrade would cause a
CrashLoopBackOff error. As of OpenShift Container Storage 4.5, empty name cases are handled correctly, and upgrade proceeds as expected.
RGW server no longer crashes or leaks memory
Previously, an incorrect code construction in the final "bucket link" step of the RADOS Gateway (RGW) bucket create lead to undefined behavior in some instances. The RGW server could crash, or occasionally leak memory. This bug has been fixed, and the RGW server behaves as expected.